Veterans and above now have a "backpack". In each eligible player's inventory is a new item that can not be dropped or destroyed. Right clicking this item or holding this item and right clicking will open up a row of additional storage. Each rank gets an extra row on top of the previous.
BetterSleeping has now been replaced with the Harbor plugin. This allows the night to smoothly advance if at least 30 percent of online players are sleeping.
The brewery/alcohol plugin is now fully functional. Recipes can be found in the tutorial section. All players have access to this feature.
Farm limits have been relaxed. For farms that extend out to 5 chunks...
After many hours of tweaking, testing, breaking and fixing, hours of chasing down illegal moonshine stills, and black market shops, the brewery plugin is now officially live. Basic idea is you cook ingredients in a heated cauldron, distill them in a brewing stand, and for some types of liquor, age them in a barrel. The end result is a potent alcoholic drink. This feature is available to all players. Check out the tutorial section of the forum for a quick starter guide on brewing.
After a bit of testing this evening, I was able to identify where we stand with the lwc/factions integration. Chests, shulker boxes, signs, all reset upon a change int he faction claim of the chunk. Doors do not. I was tempted to remove door locking entirely. However, if your land is claimed, the person can simply break the wall and walk in anyway. All features of lwc and factions remain the same. However, the database was wiped to start fresh. Please re /lock anything you need locked.
Additionally, I have resolved some conflicts, and as of Saturday morning, phantoms make their return. Don't idle outside at night!
I had teleport delay and cool down set pretty high for a while to deal with abuse in pvp. I have dropped the delay to 2 seconds and the cool down to 15 seconds. I have added combatlog. Logging out while tagged for pvp combat now results in death. This has no effect on pve
Monday morning at 5am server time (cst), end and nether will be regenerated